Risen Nemesis
Different values: 4
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object {Risen Nemesis}
    _id : string {Risen Nemesis._id} (all different values)
    folder : string {Risen Nemesis.folder} (same value: 59zk9ixWOkUM0M2T)
    img : string {Risen Nemesis.img} (2 different values)
        systems/pf2e/icons/actions/Reaction.webp (x2)
        systems/pf2e/icons/actions/TwoActions.webp (x2)
    name : string {Risen Nemesis.name} (all different values)
    system : object {Risen Nemesis.system}
        actionType : object {Risen Nemesis.system.actionType}
            value : string {Risen Nemesis.system.actionType.value} (2 different values)
                reaction (x2)
                action (x2)
        actions : object {Risen Nemesis.system.actions}
            [value] : integer {Risen Nemesis.system.actions.value} (same value: 2)
        category : string {Risen Nemesis.system.category} (same value: offensive)
        description : object {Risen Nemesis.system.description}
            value : string {Risen Nemesis.system.description.value} (all different values)
        publication : object {Risen Nemesis.system.publication}
            license : string {Risen Nemesis.system.publication.license} (same value: ORC)
            remaster : boolean {Risen Nemesis.system.publication.remaster} (same value: True)
            title : string {Risen Nemesis.system.publication.title} (same value: Pathfinder #206: Bring the House Down)
        rules : ###FoundryRulesObject###
        traits : object {Risen Nemesis.system.traits}
            value : array<string> {Risen Nemesis.system.traits.value}
                Length: min=1 max=2
                Value type: string {Risen Nemesis.system.traits.value.[]} (all different values)
        [frequency] : object {Risen Nemesis.system.frequency}
            max : integer {Risen Nemesis.system.frequency.max} (same value: 1)
            per : string {Risen Nemesis.system.frequency.per} (same value: day)
    type : string {Risen Nemesis.type} (same value: action)